The best blog materials “Direct text”. Part is the third

Part 1 | Part 2

The time has come the final part of the selection. We got out of the schedule a bit-this material had to be delayed due to the giant shaft of articles on Gamescom. But now everything has returned to our own circles, and we are ready to finally close the theme of the old blog.

Please do it!

In this section, we shared our ideas for games. Palace protection, wooden houses, caravans – “Please do it!»Not about that. In this section, we discuss exclusively those concepts that can be implemented by the forces of a real studio.

Reader's work: True and vile evil simulator

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“So, imagine. We are the Dark Lord, who subjugated a certain fantasy country. Dictatorship, violence, arbitrariness and all that other. Of course, once a hero appears who wants to overthrow evil and restore good and justice. We could just kill him, but I want more – how about making him his personal Darth Vader?

Our task: to conduct a hero along the path of feats … and make him fall. The higher it climbed, the more painful it is to fall, so the stronger it will be by the time of its fall, the more powerful the knight of darkness we will receive. We will achieve the peaks of success if the hero kills us and, having removed the black crown from our dead head, puts it on himself. Everything bequeathed by the Sith: the student must kill his teacher ".

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Mysterious and alluring Silent Hill

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“I could never understand people who say that after the third part nothing canonical happened. There is no canon! The first, second and third parts created by the Japanese from Team Silent are completely different! They have nothing in common, except for the obligatory attributes of a series, such as a foggy city, confusing locations and atmospheres of melancholy sleep, which from time to time turns into a nightmare. The specifics of Silent Hill is that there are no specifics. There is only the fantasy of the author. And here everything is so subtle that it is impossible to describe in words.

… but I'll try ".

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Reader's work: perfect cosmic MMO

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“The simulation of the world would be ideal in which animals are awake in the afternoon, and at night they sleep, where herbivores are chewing plants that have already gathered to put a player in a container for samples, predators hunt herbivores, and the scavengers run away to fresh corpses. But I am afraid that no server can withstand the simulation of life on several thousand worlds. However … I do not understand programming, but maybe you can load these calculations of the player’s computer and say that in the absence of an external observer no events happen (hello to the Cat Schrödinger and the sound of a falling tree in the forest)?"

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Role -playing game that cannot be paused

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“Games strive online, so ideas are borrowed unilaterally. I propose to try on the other hand: to create a purely solitary game (but no one canceled integration with Facebook, of course), which borrowed and developed ideas from the online games.

So, the bottom line: the game will not end, even if you went to a party for friends or went on vacation. Your character will not disappear anywhere – he continues to live in accordance with the knowledge and moral principles with which you gave him. Actually, everything.

… although no. Something else. This game will not convince you that the world inside it is real. Will not force you to believe in yourself. Illusions away. This is a game. You are a player ".

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The most paranoid horror in the world

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“There is such a wonderful Forbidden Siren horror series, which includes two parts for PS2 and rethinking for PS3 (Siren: Blood Curse). All three scare to trembling in the knees due to exactly one gameplay moment: the characters have a special feeling, thanks to which they can see the world with the eyes of a whisper, local zombies. We lure the monsters, hide in the cabinet, turn on special vision and look like a zombie, pissing stray, approaches your shelter and as if he thinks: to open or not? You not only know that the disgusting is looking for you, you also see how he does it.

Now imagine that you don’t have the opportunity to switch to a third -person look at all, imagine that you are blind, like the heroes of the “Triffid Day”, only with the eyes of the monster and you can look at the world. A monster that constantly pursues you, from the level to the level goes according to your trace. The nerves will not surrender?"

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Endless death and eternal life

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“My idea is that every time, killing the enemy, you instill in his skin. And become them forever. You have no body. You – the Almighty knows that the hole from the bagel. Say, a certain amorphous substance, fluttering consciousness, something that was previously a person. Or never the former for them ".

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Opinions

Bold, provocative, contrary to the position of the rest of the edition – and just opinions. The blog was created primarily with the expectation of such materials – so that each of the authors could speak out on his exciting theme.

"Mighty bunch" about Remember Me

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“The Remember ME showed the following stage of development of mass communications and mental exhibitionism. Social networks have gone the past – why are they when you can exchange a memory directly? However, the essence has not changed, only the method of transmission has changed. The whole huge area of ​​Novoparizh agreed to exchange memories to live better. And it turned out! Everyone knows everything about each other, no one is afraid of anyone. Utopia works!"

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"Mighty bunch" about Silent Hill

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“At first there was news from Australia, from the state of Queensland. There, the seller from the EB Games chain of stores came up with a “brilliant” idea: to arrange a counter with drugs. He drank sawdust out of rough concrete sweets, scattered the “track” from the resulting white powder on the glass of the barcodes scanner and laid out into small plastic bags … ”

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Should games learn to play? Editorial dialogue

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“No, this is not a normal approach, when I pass the whole game dancing, and in the final hell and destruction instead of a boss. This is a) a gearing error; b) specifically knocks down the pace of the game; c) lubricates the ending. You need to cook for hardcore.

Before that, I had no problems. There was Samurai Sam, on which I almost did not lose my health, several soldiers on a military base, and then clap! – The most chopper, and even hardcore final boss.

It just sends. It's strange that you liked it ".

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Tomb Raider. Bifurcated world and indivisible absolute ass

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“But in reality, everything is much more interesting than sex with gorillas. Firstly, with cruelty, the developers are hellishly overwhelmed. Skulls and decaying dead after some time begin to be perceived as a quoted background. A indefatigable thought is knocking in the temples, completely not restrained by the plot paroxysm: “But where did they come from this island?!!"Result: Cruelty turns into a cheap farce".

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Far Cry 3. Sandbox, sand and rotor turn

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“The same assaults of checkpoints. Fucking shacks that barely cover the nudity with palm branches. Singeral quests without a fork and stages: took the task, completed, passed. A single-filmed sticking knife in the backs of bandits, according to the ancient tradition of tradition. The same type in the thickets on the hunt … although there are some variations, but the same thing is based on. Single -controlled clinging on the towers. Unequivocal races, poker and so on. One ".

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About games

Well, among other things, we used a blog as a place for not quite formal reviews of not quite formal games. We also do not intend to throw this direction either.

Gunpoint

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“Closer to the end of the game, we have the opportunity to hack even pistols in the hands of enemies. For example, make so that pressing on the descent turns on the light, while the guard is dealing with the weapon that has given the misfire, you can have time to knock it down. Another cunning technique is to logically connect the switch to the gun: they pressed the button – the gun shot himself (and, possibly, shot his partner). True, serious restrictions apply to these complex techniques: batteries are spent on them, which are almost never found at the levels – the supply can only be replenished between tasks, and the batteries are expensive ”.

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Incredipede

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“So, help? Let's make me a couple of legs. To get started, sew your hips. Ok, now you need feet. Yes, it seems like it looks to your feet, but that's not all. Muscles will be needed. How do you not know where to attach them? I don't know either. So, we will try at random. So, one under the knee, the other to my eye, the third on the foot.

Trying to go – legs turned inside out. Let's try differently. Why are you adding muscles? These were attached incorrectly. No, I don't need another leg. Now you decided to turn me into a centipede?!

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The yawhg

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“Imagine that as soon as you read this text, a strong flash will occur in the sun and all electronics on the ground will fail. Humanity will roll back in its development for five hundred years. No matter how well you understand computers. Only those your skills that can be used without electricity are important. So you can do something? You can restore society or at least just not to die?"

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Papers, Please

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“Delcery is one of the most effective and easy -to -circuit forms of repression. Arrests, executions are a terrible thing, but selective. Bureaucracy, with due attention from the nomenclature, can cover all spheres of life, put pressure on the individual constantly and mercilessly. Some philosophers argue that primary – being or consciousness. In the era of Ninewin Casino dominance of documents, it's time to raise the question differently. If there is no housing without a record in the archives, without the desired stamp there is no love and family, then if there is no passport – is there a person?"

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Unearthhead: trail of ibn battuta

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“The first riddle can focus you. Fariz and Denmark come to an unknown cave and talk (without moving) about the ancient researcher Ibn Battut, who traveled all the Muslim countries. What is Marco Polo, pf-f! Fariz, by the way, will certainly mention several times that Marco Polo compared to Ibn Battuta is still a simpleton, and in fact it was Ibn Battuta made all the most important world discoveries (he visited Mecca three times!). By the way, it is unfortunate that single games are no longer made in Russia, I would gladly play something like “unknown: the path of Athanasius Nikitin”.

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The Showdown Effect

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“The policeman was two days before retirement? Shift his head. Gray Chinese wants to share wisdom with you? Cut in half. A knight in the armor came out from the corner? Pierce and gut. Who is the next? Sweet girl-scientist? Then take a sword into it and … oh, father, but she has a bazuka! Run, run, run! Late. See, the head is rolling along the corridor? Your ".

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The Bridge

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“The name of the game perfectly describes its essence. The Bridge is a bridge in the head of a sleeping introvert. What's inside? And there the branches of Newton's apple tree spread out. The perfect world must begin with her. There are no colors here. All black and white, like a pencil sketch. Under the apple tree sits and peacefully dozing the scientist. He does not look like Newton, so let him be the nameless. The game is coming, but he is sleeping. We should wake up. Tilt the world a little to the left, since we are capable of it here. See, one apple trembled? And now the second time – to the right. And now we will arrange a pitching: “Wake up, mathematician. Wake up!»Sweet fruit does not withstand and beats on the top of the scientist".

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* * *

And finally, we remind once again that the “direct text” as a phenomenon has not gone anywhere – it’s just that now this is not a separate block on the site, but a full -fledged heading, along with everyone else. And to many of these topics and ideas we will return.

However, we do not intend to limit ourselves to them. Stay with us – in the coming months you will have a lot of interesting!

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